Website powered by

Captain Fox

"Captain Fox" - this is My first 3D model in ZBrush.
He is based on the course, made by Nikolay Naydenov - SpeedChar:
https://www.artstation.com/nikoto
https://youtu.be/vd95oltXvkU
The Captain is based on Franck Demollière artwork:
https://www.artstation.com/artwork/Vdo828

Captain Fox - high poly model

Captain Fox - posed high poly

Captain Fox - high poly model renderd with ZBrush and Photoshop

Captain Fox - high poly model renderd with ZBrush and Photoshop

Captain Fox - low poly done in ZBrush

The LP with baked HP model - textured and renderd with Substance Painter

The LP with baked HP model - textured and renderd with Substance Painter

The LP with the textures, riged, posed and renderd in Blender

The LP with the textures, riged, posed and renderd in Blender

This is the low poly of the model for "Captain Fox", done in Zbrush, with textures from Substance Painter and riged, posed and renderd in Blender.

The Captains badge, LP and HP done in 3DS Max - textured and renderd with Substance Painter

The Captains badge, LP and HP done in 3DS Max - textured and renderd with Substance Painter

The Captains blaster, LP and HP done in 3DS Max - textured and renderd with Substance Painter

The Captains blaster, LP and HP done in 3DS Max - textured and renderd with Substance Painter

Captain Fox with his props - putted together and renderd with Unreal Engine 4

Captain Fox with his props - putted together and renderd with Unreal Engine 4